Showing posts with label Xbox game. Show all posts
Showing posts with label Xbox game. Show all posts

Tuesday, November 17, 2015

Assassin's Creed: Syndicate is coming to Microsoft Windows on November 19

Assassin's Creed Syndicate is a historical action-adventure video game,  the ninth main installment in the Assassin's Creed series. It was released for the PlayStation 4 and Xbox One on October 23, 2015, and will be launched for Microsoft Windows on November 19, 2015. For a franchise that cycles through a new iteration every year, Assassin's Creed: Unity was the better-selling without doubt.

Assassin's Creed: Syndicate

Developed by Ubisoft Quebec and published by Ubisoft, Assassin's Creed: Syndicate is based on London, 1868, the Industrial Revolution. It unleashes an incredible age of invention, transforming the lives of millions with technology once thought impossible. To unlock the game at NewZealand time on November 19, refer to my previous article about how to using VPN unblock game early. Ubisoft simultaneously took the series into next-gen with Unity while also releasing an old-gen installment, Assassin's Creed: Rogue, for PlayStation 4 or Xbox One, making 2014 a confusing year for Assassin's Creed fans.


New features of Assassin's Creed: Syndicate

  • Assassin's Creed's three pillars are navigation, stealth, and combat.
  • Each of the key Assassin’s Creed gameplay elements are being integrated with vehicles.
  • Trains are at the heart of the Assassin's Creed Syndicate experience, and Ubisoft Quebec has done its due diligence to make sure that trainspotters are happy with what they get.
  • There's the ability to ram other people off the road.
  • Ubisoft is drawing on music buried deep within the folk culture of London. Music is also woven into combat, dynamically building in layers based on the difficulty and scale of a battle, giving players new feel.
  • Unlike previous games, which had guards stationed in specific areas or doing set patrol patterns, Syndicate's officers of the law are spread across the entire city and always on the lookout for nogoodniks.
  • Enemies are as capable of using carriages to hijack the players or use them to escape as you are.

Tuesday, October 20, 2015

Halo 5: Guardians comes next week - its features you should know

Halo 5: Guardians is available for download after October 20, 2015; scheduled to be released on October 27, 2015, exclusively for Xbox OneHalo 5 is a first-person shooter video game developed by 343 Industries and published by Microsoft Studios. It's the first game in Microsoft's beloved sci-fi shooter series that's been built specifically for the Xbox One.

Halo 5: Guardians

About Halo 5: Guardians

Part of the Halo franchise, this is the second original Halo to come out of 343 Industries instead of Bungie. The first, Halo 4, came out on Xbox 360 on November 6th, 2012. Halo 5: Guardians is a Halo game as the second chapter in the John-117 storyline of the Reclaimer Saga and the sequel to Halo 4. One of Halo franchise - Halo: Spartan Strike flashes since its release, the new game coming next week would be sure to surprise players.


Halo 5: Guardians features

  • Halo 5 will feature a brand-new community system called Spartan Companies, which will allow for up to 100 players to more easily connect with friends and like-minded players. 
  • Halo 5 offers a twisting storyline starring both longtime protagonist Master Chief and newcomer Spartan Locke.
  • All of Halo 5's upcoming downloadable multiplayer maps will be totally free. 
  • It's very unlikely you'll die unless you're playing on Heroic or harder, and that changes the feel of the game significantly. 
  • The game brings four-player co-op back to Halo. When playing solo, you can issue orders to your teammates, and, for the first time in the series, can revive your pals when they've fallen in battle.

Halo 5 Vs. Destiny

The two are plenty similar, especially when it comes to naming conventions (plenty of Guardians, Osiris, etc.) but Halo still has the richer story. Destiny has changed the way we think about shooters. 
  • Destiny's guns have real impact. When you shoot an enemy, you feel the shot connect. Halo 5′s shooting feels kind of floaty by comparison. 
  • While I never really noticed it before, the HUD in Halo is really distracting. I prefer the minimalism in Destiny.
  • In Destiny, weapons really matter. You don't simply discard a gun when you run out of ammo and grab a new one. Sometimes you gain a real emotional attachment to your weapons. Halo 5's weapons are disposable.
  • Halo 5's campaign is fully co-op, which is sort of weird. Even in Destiny, outside of strikes, I can play solo. 
  • Destiny mixes multiplayer and single-player seamlessly, and since you're always trying to improve your character there’s a real sense of ownership, right down to the tremendous amount of customization options. Halo 5 isn't the only game to fall behind in this measure. Something like Star Wars: Battlefront or Titanfall also miss out since you don't really have this blending of solo and multiplayer content or this notion that your characters actually matter.