Wednesday, August 26, 2015

Elder Scrolls Online - Imperial City DLC arrives on PC August 31

Imperial City, the first DLC game pack for The Elder Scrolls Online, will arrive for PC on 31st August, for Xbox One on 15th September and for PlayStation 4 on 16th September. Developer ZeniMax Online and publisher Bethesda has released a plethora of new details for Imperial City.

Elder-Scrolls-Online-Imperial-City-DLC

Elder-Scrolls-Online-Imperial-City-DLC

Elder-Scrolls-Online-Imperial-City-DLC

About Elder Scrolls Online - Imperial City

The game features a new player-versus-player and player-versus-environment space, as well as six new districts. Imperial City offers "hours" of additional gameplay, including new areas, quests, enemies, and unspecified but exclusive items for those adventuring on their own, in small groups, or with hundreds of others. Other features of the Imperial City DLC include the Xivkyn racial motif style, new collectible pets, polymorphs, and a costume, and more. The full list of new content and details on the base-game patch (available to all players for free) can be found below.

Imperial City DLC Features & Content

All content is available to players that are level 10 and up
A brand new PvP/PvE space, including the six Imperial City Districts
New quests and key characters within the Imperial City
One new Imperial City PvP Public Dungeon: The Imperial Sewers
Two new PvE Imperial City group dungeons with Normal and Veteran versions: White-Gold Tower and Imperial City Prison
The Tel Var Stone system
23 completely new Veteran Rank 16 item sets, only available in Imperial City
Treasure Vaults that contain new Veteran Rank 16 set jewelry and a chance for even rarer finds
Xivkyn racial motif style
New collectibles only available in Imperial City (pets, polymorphs, and a costume)
Imperial City Base-Game Patch
15% decrease in the amount of XP it takes to gain a Veteran Rank
100% more XP for all public dungeons
50% more XP for all Veteran Rank quests
20% more XP in Craglorn
Veteran Rank increased to 16
Racial Passive improvements
Mundus Stone buff improvements
Glass racial motif style
Improvements to existing item sets
The ability to hide mount visual upgrades
New crafting skill line passives
New Undaunted pledges
Tons of combat and gameplay balance changes
Improved end-of-campaign Alliance War rewards

No comments:

Post a Comment